Valve’s Big Hardware Push
Valve Corporation has announced a new family of hardware set to launch early 2026: the Steam Machine, the Steam Controller, and the Steam Frame VR headset. All three run on SteamOS and are meant to give players new ways to access their Steam game libraries.

What They Are
The Steam Machine is a compact cube-shaped PC/console hybrid, designed for living-room and desk use. It will come in 512 GB and 2 TB storage versions, support 4K gaming, and include full PC-style connectivity. The new Steam Controller features magnetic, TMR‐based thumbsticks, capacitive touch inputs, dual trackpads, grip buttons and haptic feedback, and is designed to work across PC, Steam Machine and the Steam Frame. The Steam Frame is a standalone wireless VR headset that can also stream games from a PC—it has high resolution per eye, pancake optics, advanced tracking and runs on a Snapdragon processor.
Release & Availability
Valve says all three products will launch early 2026, though specific dates and pricing have not yet been revealed. They’ll be available in regions where the Steam Deck already ships (such as the US, UK, EU, Australia, Japan, South Korea, Hong Kong and Taiwan).

The Community’s Reaction
The community’s reaction has been overwhelmingly enthusiastic and filled with humor. Many fans praised Valve for “redefining the gaming ecosystem on a casual Wednesday,” impressed by the company’s bold return to hardware innovation. Others took a more playful tone, joking that “Valve looked at all the other consoles and decided to show them how it’s done,” reflecting both excitement and high expectations for the upcoming Steam Machine, Steam Controller, and Steam Frame VR headset.
Why It Matters
This hardware push marks Valve re-entering the console and VR hardware space in a significant way, moving beyond the handheld arena of the Steam Deck. The Steam Machine promises performance well above the Deck, the Steam Controller aims to give PC gamers deeper customization and flexibility, and the Steam Frame puts Valve back into VR hardware with a wireless headset capable of both PC and standalone use.

